Buy "r and r games" online - search for the best price - compare prices
back to search |
Brands A-F |
Brands G-M |
Brands N-S |
Brands T-Z |
All Brands
Page (1 of 1)
|
|
1 |
|
1st & Goal Football Board Game: Roll, Pass & Kick Your Way to Victory!
29.98
1st & Goal Football Board Game: Roll, Pass & Kick Your Way to Victory!
29.98
1st & Goal pits two football teams in a classic gridiron match. Players call the plays using the cards available in their hands. Yardage gained or lost is determined by the roll of the dice. So strategic play calling makes all the difference as to which dice you get to roll for each play. Choosing the right offensive play might get you a lot of yardage... unless the defense sets up correctly to stop it. Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs... it's all in here. Game comes with a magnetic board with magnetic football and first down marker!
Disorder
15.98
Disorder
15.98
Anything can be made out of DISORDER, but if it happens on your turn, you better be able to come up with the right word!
It's a word game that takes wits, strategy and a bit of bluffing. Each round, players must add one card to the board. They can choose it to be a specific letter or they can opt to make it WILD! Either way they have to make sure it fits, because sooner or later, somebody is going to have to face the music...do they add another letter and risk it all? Or is it time to throw down the gauntlet and challenge?
For 2 - 6 players, ages 10 and up.
Playing time: 40 - 60 minutes.
Contents: 100 cards, 1 game board, 50 scoring chips and rules.
Double Take
19.98
Double Take
19.98
What do you get when TWO people have to act out one phrase together? Chaos, laughter and a whole lotta fun! Each round, two random players co-star as they work to get the audience to blurt out the answers. The catch is... each actor only has half the phrase... and is acting out their part simultaneously! Audience members score points for guessing the answer first despite the distractions. Actors score points for each correctly guessed phrase. Think fast and put it all together! Lots of laughs and fun in this charageous game for 3 or more players.
Hide & Seek Safari - Monkey
26.21
Hide & Seek Safari - Monkey
26.21
Hidden in the jungle, the Animals wait...for you to find them! Use the seeker wand to track down the monkey. Lights flash to show you're getting warmer and the seeker will sound when it is near! The monkey's tail can be used to hang him from branches, in closets and other creative hiding spots. This game can be played with multiple seeker
wands, as well as the
tiger edition!
For an unlimited number of players, ages 4 and up.
Contents: 1 monkey, 1 wand.
Batteries included!
Hide & Seek Safari - Tiger
26.21
Hide & Seek Safari - Tiger
26.21
The classic childhood game of Hotter, Colder just got a high-tech twist! Turn on the Tiger and then hide him somewhere good. Another player will use the Seeker wand to try to find the tiger. Lights will flash to show when that player is getting warmer, and the Seeker will sound when the Tiger is near! The game can be played indoors or outdoors, and with as many Seekers and animals as you and your friends might have. (New animals will be coming soon). Hidden in the jungle, the Tiger awaits. Can you find him? One 9V and 2 AA batteries required, and are included. Ages 7 and Up.
Hide & Seek Safari Extra Wand
10.46
Hide & Seek Safari Extra Wand
10.46
This is a single extra wand for use with the Hide and Seek Safari Game. Now children can split up and play at once! This is not a stand alone game. You must have the original Hide and Seek Safari Game to play.
Hide and Seek Safari - Extra Wands - 2 Pack
14.96
Hide and Seek Safari - Extra Wands - 2 Pack
14.96
This is a pack of 2 extra wands for use with the Hide and Seek Safari Game. Now children can split up and play at once! This is not a stand alone game. You must have the original Hide and Seek Safari Game to play.
Hide and Seek Safari Junior - Elephant
34.98
Hide and Seek Safari Junior - Elephant
34.98
Play hide and seek with your new animal friends! Hide the elephant indoors or out. Your seeker wand tracks the Hide & Seek Junior elephant with a signal that only they can hear. When the elephant hears it, he'll call out to you! So listen for their sounds and hunt around to be the first to find where the elephant is hiding! Junior wands work with all Hide & Seek Safari junior animals! Batteries are included so Hide & Seek Safari Junior is ready to play right out of the box!
For ages 3 and up.
Contents Include: 1 plush elephant and 1 junior wand.
Hide and Seek Safari Junior - Lion
26.21
Hide and Seek Safari Junior - Lion
26.21
Play hide and seek with your new animal friends! Hide the lion indoors or out. Your seeker wand tracks the Hide & Seek Junior lion with a signal that only they can hear. When the lion hears it, he'll call out to you! So listen for their sounds and hunt around to be the first to find where the lion is hiding! Junior wands work with all Hide & Seek Safari junior animals! Batteries are included so Hide & Seek Safari Junior is ready to play right out of the box!
For ages 3 and up.
Contents Include: 1 plush lion and 1 junior wand.
Hide and Seek Safari Junior - Monkey
29.48
Hide and Seek Safari Junior - Monkey
29.48
Play hide and seek with your new animal friends! Hide the monkey indoors or out. Your seeker wand tracks the Hide & Seek Junior monkey with a signal that only they can hear. When the monkey hears it, he'll call out to you! So listen for their sounds and hunt around to be the first to find where the monkey is hiding! Junior wands work with all Hide & Seek Safari junior animals! Batteries are included so Hide & Seek Safari Junior is ready to play right out of the box!
For ages 3 and up.
Contents Include: 1 plush monkey and 1 junior wand.
Masters of Venice
26.48
Masters of Venice
26.48
Masters of Venice is a strategy game that drops you into medieval Venice as a merchant who must amass wealth and prestige!
VENICE, 1400's: You are a young merchant trying to make your name in a city of vibrant commerce; trade in spices, silks, gems, iron and grain can bring great wealth. You will buy goods as they enter the city docks and then sell them to the shops that need them. Increase your profits by buying shares of the shops that use the goods you trade in. Fulfill orders from the Guild Hall craftsmen to gain prestige.
But this is a city rife with fickle demand and politics. Spend your ducats wisely and look for help from powerful people such as the Guildmaster, the Harbormaster, or perhaps the Tax Collector or a Thief. Even the Gondolieri have powerful connections here. In the end, the most important thing to remember is simple...buy low and sell high!
For 2 - 5 players ages 10 and up.
Playing time: 30 minutes per player.
Contents: 1 game board, 5 shops, 6 character cards, 1 wooden gondola, 5 player dials, 70 stock shars, 21 guild cards, 90 wooden resource cubes, 1 supply bag, 6 church favors, 1 gondola marker, 15 rumors, 16 pegs, 5 pawns, 10 wooden tokens and 138 Ducats.
Pants on Fire
19.98
Pants on Fire
19.98
Can you tell who's telling the truth and who's a liar? A card is flipped over and you come face to face with three events in your life. Everybody races to write down a little something about each event and then one by one, reveal their secrets. BUT... who says you have to tell the truth? Time to embellish a bit, twist the facts around or hey, just lie like a rug! But remember, everyone will be betting on which of your stories are real and which are false. So if you're going to win, will you be truthful... or a liar?
For 3 - 8 players, ages 10 and up.
Playing time: 30 - 60 minutes.
Contents: 134 cards, 8 pencils, 1 paper pad, 100 red chips, 25 green chips and rules.
Pass-Ackwords
19.98
Pass-Ackwords
19.98
Welcome to Pass-Ackwords, the backwards deduction game! Each round there is a secret word with a list of clues to help figure it out. On your turn, you announce the worst clue possible off the list to try to disguise the secret word from your opponents. Trouble is, you want YOUR teammate to guess correctly! Each turn, your list of possible clues shrinks while the hints get better and better. First team to guess the word wins the round! So sharp wits and clever clue giving are key in this game.
Pig Pile Game
11.96
Pig Pile Game
11.96
Sooiiee, what a great time! It's a family card game that will have you yelling Hogwash! (really, that's part of the game) and throwing down cards with swine-like speed. Your goal is to get rid of your cards so you can collect the little piggy figurines. Sound simple? In a pig's eye! This action-packed game has more twists than a piggy's tail. Comes with 80 cards, 40 pink pigs and illustrated, multi-lingual instructions. For 3 to 6 players.
A 2002 Games Magazine Games 100honoree in the Family Card Games category.
Pluckin' Pairs
18.99
Pluckin' Pairs
18.99
Everyone can pluck pairs. Easy! BUT do you pluck your pairs the same way everyone else plucks pairs? Predict the Most Popular Pairings! Do you really know what your friends are thinking? Test your powers of prediction as you try to pluck the most popular pairs! Each player has 90 seconds to make 5 pairs from the 11 random images on the table. Match other players' pairings to gain points. The more you match, the more you score! Great fun for families or your next big party!
Winner of Game of the Year from Creative Child
Pressure Point
16.99
Pressure Point
16.99
Can you keep your cool under pressure? Only the coolest cucumbers will win in this party game where how fast you can spit out answers is even more important than how much you know. Beat the clock to get the most points! C'mon, you can do it...the pressure is on!
For 3 or more players, ages 13 and up.
Playing Time: 30-60 minutes
Contents Include: 175 Category cards, Electronic Pressure Point timer w/batteries, scoring chips and 8 voting discs.
Smarty Party Game
21.48
Smarty Party Game
21.48
Here's a hip party game where players match wits in a race to come in last! Players take turns guessing answers given for a particular category. Correct answers are rewarded with the SmartyPants, and incorrect answers are penalized with chips that result in forward moves on the game board. Categories range from popular culture and folklore, to history and geography. Sometimes there are 2 categories per list! Can you name 7 Central American countries AND 5 popular cat breeds in the US? How about 5 popular Peter Pan characters and 5 Space Shuttles that have orbited the Earth? The game ends when the first player reaches the finish, but the person in last place wins! Game comes with 100 double-sided Smarty Party cards, Smartycard reader, SmartyPants, game board, sand timer, 7 penalty chips, 16 pawns, wager marker, and game instructions. For 3 - 8 players, ages 10 and up.
A 2004 Games Magazine Games 100 honoree in the Party/Trivia Game category.
Take Your Best Shot
18.99
Take Your Best Shot
18.99
Get ready! You only get one chance to get it right in this game... each round, one player must reveal a card with three words on it; they'll read a question and then you act fast! Toss the correct colored ball into the Determinator. Get it right and get it first and you'll get lots of points. Get it wrong and well...just don't get it wrong! First person to cross the finish line on the score board wins! But remember, you only get one guess each round so...Take Your Best Shot!
For 3 - 5 players, ages 10 and up.
Playing time: 40 - 60 minutes.
Contents: 440 question cards, 15 guessing balls, 5 player tokens, 1 game board and the DETERMINATOR!
You Must Be an Idiot Game
18.48
You Must Be an Idiot Game
18.48
Can you tell who's really an Idiot and who's just Faking? Each round, everyone is dealt a card telling them whether they are an Idiot or not. The current Genius gets to ask a special Trivia question of their choice from the card in their hand. Everyone writes their answers down, BUT-if you're an Idiot, you MUST answer incorrectly... Once all the answers are revealed, it's your job to figure out who's definitely an Idiot. You've got to be careful though! Call somebody an Idiot who's not and they steal points from you! And Idiots who don't get caught get BONUS points! So the question you have to ask in this game is.... Who's REALLY the Idiot and WHO's just fooling? Includes: Board, rulesheet, 19 pawns, 180 Trivia question cards, 60 WHO-AM-I? cards, 6 pencils, 6 answer pads. For 3-6 players ages 12 and up.
Page (1 of 1)
|
|
1 |
|
back to search |
Brands A-F |
Brands G-M |
Brands N-S |
Brands T-Z |
All Brands