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Bohnanza Card Game
19.98
Bohnanza Card Game
19.98
Ever imagined you were a bean farmer? Sure, who hasn't? You got your red beans, your green beans, your black-eyed beans, your coffee beans... But where to plant them? In this card game, smart sowing lets you reap big rewards. Plant the beans you do want, and trade the beans you don't want to the other players. Adding to the realism of the game, the one who ends up with the most money wins! Comes with 154 Bean Cards, 7 Third Bean Field Cards and a rule booklet. Imported from Germany. For 2 to 7 players.
Carcassonne Game
29.98
Carcassonne Game
29.98
What is Carcassonne? It's a town in southern France, and you're trying to control it. Map out your lands with road tiles and develop them by adding roads, cloisters and more. Use your followers-monks, thieves, farmers and knights-to exert your influence and win control of the city from your opponents. And do it all by laying tiles and playing pieces. It's simple game play that comes alive with your clever strategy. Comes with 72 Land Tiles, a scoring track, 40 followers and a full-color rule booklet. Imported from Germany. For 2 to 5 players.
A 2003 Games Magazine Games 100 honoree in the Family Games category.
Carcassonne: Inns and Cathedrals Expansion Set
19.98
Carcassonne: Inns and Cathedrals Expansion Set
19.98
The expansion offers all fans of Carcassonne new challenges; the Cathedral triples the value of a city and the Inn doubles the value of a road - but only when they are completed. Players may use the new large follower to double their chances of controlling a city, road, or field. Also included, is all necessary material to allow a sixth player to join in the fun.
NOTE - Ownership of the following required for play:CarcassonneFor 2 to 6 players, ages 10 and up.
Contents: 18 new Land Tiles, 6 Point Tiles, 8 Gray Followers and 6 Large Followers. Imported from Germany.
A 2003
Games Magazine Games 100 honoree in the
Family Games category.
Carcassonne: The Castle Game
21.99
Carcassonne: The Castle Game
21.99
If you've enjoyed the struggle for power in the medieval French town of Carcassonne, get ready for a whole new challenge. This two-player stand-alone game takes the action inside the castle walls, where communities thrived, protected by royal guards and great stone barriers. Your challenge is to control the most followers and elude knights to collect rewards. Game comes with 1 castle wall, 60 castle tiles, 18 wall tiles, 14 followers, 2 keeps and a rules booklet. For 2 players.
Carcassonne: Traders & Builders Expansion Set
16.48
Carcassonne: Traders & Builders Expansion Set
16.48
This 2nd expansion takes Carcassonne to new dimensions of fun and excitement. Traders can earn players extra points and builders enable players to place extra tiles, allowing the cities and roads to grow faster. A pig, properly placed, can enrich the value of a farm. Traders & Builders is not a complete game by itself, and must be played with Carcassonne.
NOTE - Ownership of the following required for play:Carcassonne For 2 - 6 players, ages 8 and up.
Contents: Contains pieces for a 6th player in a 2 to 6 player game, including 24 new land tiles, 20 trade good tiles, 6 builders, 6 pigs, 1 cloth bag (for storing and shuffling tiles) and instructions.
Puerto Rico Game
44.98
Puerto Rico Game
44.98
Here's a strategy game with a unique historical twist. Puerto Rico has just been discovered and you're part of the evolution of this island. What role will you play? Plantation owner? Builder? Ship's captain? This game gives you a unique way to understand the colonialism of the new world while simultaneously stretching your strategy muscles. Game contents include a game board, five player boards, a governor card and eight role cards (settler, mayor, builder, craftsman, trader, captain and two prospectors), 49 buildings, 56 doubloons, 58 island tiles, a colonist ship, 100 colonists, a trading house, 50 goods (including tobacco, coffee and sugar), five cargo ships, 50 VIP chips and a full-color instruction booklet. Imported from Germany. For 3 to 5 players.
A 2004 Games Magazine Games 100 honoree in the Advanced Strategy category.
Race for the Galaxy
36.98
Race for the Galaxy
36.98
In Race for the Galaxy, players build galactic civilizations with game cards that represent worlds or technical and social developments. Each round consists of one or more of five possible phases. In each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur. For these phases, every player performs the phase's action, while the selected player(s) also get a bonus for that phase. For example, if at least one player chooses the Develop action, then the Develop phase will occur; otherwise it is skipped. In it, each player may simultaneously select a development from his hand of cards to build. After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Each player, who chose Develop, discards one card fewer as his bonus. Explore allows a player to draw cards and select which of them to add to his hand. Settle allows a player to place a world in his tableau. Some worlds produce goods, represented by face down cards, when Produce is selected. These goods can be discarded for victory points or sold to add cards to the player's hand by selecting Consume. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases. The player who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins.
Game Time: 30 - 60 minutes.
For 2 - 4 players ages 12 and up.
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